SageKobold-DungeonWorldIn January 2016 we presented Dungeon World +2, a new sequel to our hit December 2014 bundle featuring the Apocalypse Engine tabletop roleplaying game Dungeon World from Sage Kobold Productions. Transplanting Vincent Baker’s Apocalypse World to fantasy, Dungeon World brings indie ideas to traditional dungeon crawls. Because it’s published under an open license, many indie designers have helped make Dungeon World one of today’s best-supported RPGs. This new collection presented many fine recent supplements and “fronts” (adventure templates) for Dungeon World.

Longhurst-PlagueOfStormsOur Starter Collection included five titles (retail value $42) as DRM-free .PDF ebooks:

  • Dungeon World (Sage Kobold Productions, retail price $10): The complete 450-page Apocalypse Engine fantasy game that can transform your FRPG gaming. (Trivia: Aside from the Fate rulebooks in our annual Bundle of Fate, Dungeon World is the first title we’ve presented in three separate Bundle of Holding offers.)
  • Iron Edda: World of Metal and Bone (Exploding Rogue Games, retail $15): Giant metallic destroyers in the realm of Scandinavian myth. A Dungeon World conversion of the original Fate game Iron Edda, War of Metal and Bone, presented in our November 2014 Bundle of Fate +2.
  • Plague of Storms (Certain Death, retail $8): Six competing stormlords bring chaos to the Redwater Valley, and only heroes can quell the (literal) rising tide.
  • The Green Scar (Joe Banner, retail $5): Three complete steampunk-fantasy adventures in, around, and above lush jungles.
  • Dangerous Space Jail (Encoded Designs, retail $4): A race against time to infiltrate and defeat a floating fortress.

Lutes-PerilousWildsCustomers who paid more than the threshold price also got our entire Bonus Collection with eight more titles (retail value $70):

  • The Perilous Wilds (Lampblack & Brimstone, retail $8): The acclaimed guide to outdoor adventures by the designer of Servants of the Cinder Queen.
  • The Last Days of Anglekite (Magpie Games, retail $10): Dying-earth atmosphere pervades this weird-fantasy setting threatened by catastrophic powers. Includes a 27-page art book.
  • Grim World (Boldly Games, retail $15): A messy and brutal setting full of gruesome beasts and dark plots, where heroes definitely need their awesome Death Moves.
  • Inverse World (Jacob Randolph, retail $15): Exotic adventure across the vast hollow at the center of your own campaign world, a sky-sea of flying monsters and steampunk contraptions.
  • Metzger-WizardSpawnedInsanitiesWizard-Spawned Insanities (Red Box Vancouver, retail $15): A colorful monster manual by the creators of Terrors of the Ancient World.
  • Perilous Almanacs (Lampblack & Brimstone, retail $4): Six new “almanacs” (locations) for The Perilous Wilds, from the Pallid Dunes of Ahmaradis to Vannrik, the Lake Kingdom.
  • Shadows of Umberto (Joe Banner, retail $3): A quick-start Dungeon World campaign framework in a desert Arabian Nights setting.
  • Planarch Codex (J. Walton, free): Planar adventure in the monstrous living metropolis of Dis, which devours all the dimensions it touches. Includes the new addition The Calvino Cycle, or If on a wintry plane a freebooter.
2 comments
  1. Hey, it’d be awesome if you linked these or even just specified which game system they’re for, it’s pretty unclear in most cases from these blurbs… I expected maybe some of it would be for Dungeon World but that seems like it’s not the case, maybe?

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