Malifaux is a magic-saturated world parallel to our own (or, well, from a timeline close to our world’s). In Malifaux ancient things rule the darkness, and Soulstones capture the spirits of living things to power magical spellcasting and thaumaturgy. In 1787 a dimensional Breach opened, and Earth’s humans invaded and exploited Malifaux for a decade until the shapechanging Nephilim led an army of Neverborn natives to close the gateway. On our side, the resulting chaos caused worldwide Black Powder Wars, until the rise of a secret cabal, the Guild of Mercantilers, that gained control over most of Earth’s Soulstones. The Guild’s prison-like peace lasted for a century.
When the Breach reopened in 1889, the Guild’s Resettlement Corps led careful re-exploration of Malifaux. Mercenaries, bounty hunters, and soldiers of fortune, who flocked there to clear away monsters and undead, eventually became the Guild’s Special Divisions: the Death Marshals, appointed to hunt Resurrectionists (necromancers) and led by the mysterious swordfighter Lady Justice; the Witch Hunters, formed to control convict laborers in the Quarantine Zone and Necropolis; and the Amalgamation Office, with its fleet of combat constructs. These and many other factions — the Miners and Steamfitters Union, the Arcanists, the Foundry, and the ruthless criminal syndicate known as the Ten Thunders — seek once again to settle the dangerous world. Their old enemies remain: the Neverborn natives, the Autumn Queen Titania, and the strange little Gremlins. Steam power and steel collide with magic and monsters.
Through the Breach determines your player character’s Fate at the moment of creation. Take on the roles of unique Fated citizens, such as Gunfighters, Drudges, Dabblers, and Entertainers. Your destiny, or Fate, is created during character creation, and it affects every aspect of your life. As the game progresses, the destinies of the Fated entwine, driving you all inexorably toward a final reckoning. Will you fall to Fate, or cheat it?
Through the Breach RPG scenarios use the Wyrd Miniatures Arcane Fate Deck, but you can easily use an ordinary 54-card poker deck instead.
1. Through the Breach Bundle
There were five titles in this revived offer’s Starter Collection (retail value $60) as DRM-free .PDF ebooks, including (new to this revival) the complete, full-color 412-page Through the Breach Second Edition core rulebook (2017) and four short “Penny Dreadful” adventures, ideal for introducing the Gothic, necromantic-industrial city-state of Malifaux: Recruitment Drive, Legacy of Darkness, Honor Among Thieves, and In the Gutter.
[revived from December 2016]
(If you purchased this offer during its original run, you got the new Through the Breach 2E core rulebook automatically on your Wizard’s Cabinet download page. When you buy a Bundle of Holding early, you never worry about missing a title added later — even much later.)
Those who paid more than this offer’s threshold (average) price also get this offer’s entire Bonus Collection with seven more titles worth an additional $81, including the rules supplements Into the Steam and Under Quarantine and two full-length adventures that build on them: Northern Aggression and A Night in Rottenburg, plus several more Penny Dreadfuls: Bad Blood, Last Remains, and The Ferryman.
2. Second Breach [all-new]This all-new Second Breach added recent supplements and lots of Penny Dreadfuls. There were seven titles in this offer’s Starter Collection (retail value $63), including the rules supplement Into the Bayou (play a Gremlin!), the introductory campaign In Defense of Innocence, and five short scenarios: Bad Moon Rising, Child of Flame, Dirty Deeds, Ghost House, and Madman, Interrupted.
This offer’s Bonus Collection added ten more scenarios worth an additional $70, including the campaigns The Bayou Games and Nythera, Adventure Box Collection I, and no less than seven more Penny Dreadfuls: Earthly Desires, The Hand That Feeds, Heart of Darkness, Night of the Carver, No Strings Attached, Sixteen Tons, and Til Death Do Us Part.
Ten percent of each payment (after gateway fees) went to these two Through the Breach offers’ designated charity, Reading is Fundamental.