In Colonial Gothic you uncover the secret history of America’s 18th-Century frontier, where monsters stalk the woods and ghosts haunt every sleepy hollow. The fast and cinematic “12 Degree System” supports a wide range of historical approaches, from plausible “High Action” (Last of the Mohicans, Dances With Wolves) to “Occult & Mystery” (Sleepy Hollow) to outright Supernatural (Brotherhood of the Wolf, Pirates of the Caribbean, Van Helsing).
As it has each Fourth of July, this bargain-priced revival once again presented much of the Colonial Gothic gaming line — everything you need for a complete campaign of magic and mayhem in the shadows of early America. For this revival, CG designer Richard Iorio generously added his new, just-published RPG of magical innocence, Fairyland — and all previous purchasers of this Colonial Gothic Bundle during its two previous runs also received the new game automatically on their Wizard’s Cabinet download page.
There were eight titles in this revived offer’s Starter Collection (retail value $52) as DRM-free .PDF ebooks, including the complete Colonial Gothic Third Edition rulebook; three essential supplements (Gamemaster, Adventure, and The Player Companion); the adventures The Landlord’s Daughter and The Legend of Sleepy Hollow; the Colonial Gothic Gamemaster Screen; and the 174-page Beginnings adventure that kicks off the Flames of Freedom campaign about the American Revolution.
Those who paid more than the threshold (average) price, which was set at $17.76 to start (hah!), also got this revival’s entire Bonus Collection with ten more titles worth an additional $77:
- Fairyland: The brand-new RPG of adventures out of Hans Christian Andersen and the Brothers Grimm.
- Colonial Gothic Atlas: A comprehensive 290-page guide to the Thirteen Colonies, the Province of Maine, New France, the Caribbean Islands, and East and West Florida.
- Lovecraft (bring the Cthulhu Mythos onto the American frontier) and Journey to Norumbega (a Lovecraftian mega-adventure set in the pre-colonial New World well before the American Revolution).
- Five sourcebooks and setting guides: The Grimoire, Bestiary, The Templars, Settings, and The French & Indian War.
- The Defeated Dead: A ghost story of vengeful soldiers at the site of the US Army’s greatest defeat.