In May 2022 we presented the Fifty-Dungeon Megabundle with more than four dozen FRPG modules in the original Dungeon Crawl Classics line from Goodman Games for the d20 System . From 2003 to 2007 Dungeon Crawl Classics captured the Old School Revival spirit in more than 50 adventures published for Dungeons & Dragons 3.x and its successors under the Open Game License. (In 2012 Goodman published a free-standing DCC RPG, which has a separate product line not part of this offer.)
This new Megabundle presented a ton of DCC modules arranged to ramp smoothly from 1st to 21st level. They all work great with D&D 3.5, Pathfinder, and their descendants. These DCC adventures are 100% dungeon crawls, with bloody combat, intriguing mazes, and no NPCs who aren’t meant to be killed. The monsters you fear, the traps you dread, and the secret doors you know must be there somewhere — they’re all here, all of them, plus the Castle Whiterock campaign, the Gazeteer of the Known Realms setting books, and play aids — an incredible US$548.50 value for a spectacular bargain price.
There were no less than twenty-nine complete modules in our Low-Level Collection (retail value $252.50) as DRM-free .PDF ebooks:
- Two 20-adventure compilations: #29 The Adventure Begins (1st-level) and 48 The Adventure Continues (4th-level)
- Ten introductory modules for 0- and 1st-level player characters: 0 Legends Are Made, Not Born, 1 Idylls of the Rat King, 11 The Dragonfiend Pact, 24 Legend of the Ripper, 28 Into the Wilds, 31 The Transmuter’s Last Touch, 41 The Lost Arrows of Aristemis, 42 The Secret of the Stonearm, 44 Dreaming Caverns of the Duergar, and 45 Malice of the Medusa
- Thirteen modules for character levels 3-6: 3 The Mysterious Tower, 7 The Secret of Smuggler’s Cove, 16 Curse of the Emerald Cobra, 20 Shadows in Freeport (by Robert J. Schwalb, designer of Shadow of the Demon Lord), 23 The Sunken Ziggurat, 26 The Scaly God, 27 Revenge of the Rat King, 34 Cage of Delirium, 36 Talons of the Horned King, 37 The Slithering Overlord, 43 Curse of the Barrens, 47 Tears of the Genie, and 49 Palace in the Wastes
- Four useful play aids: 9 Dungeon Geomorphs, 14 Dungeon Interludes, 39 DM Screen and Adventure, and 46 The Book of Treasure Maps
Those who paid more than the threshold (average) price also got our entire High-Level Collection with twenty-seven more titles worth an additional $296:
- The 700-page campaign set 51 Castle Whiterock (and the companion adventure 51.5 Sinister Secret of Whiterock)
- 35 Gazetteer of the Known Realms, a guide to the world of Aereth, setting for all these modules
- The adventure path Saga of the Dragon Cult: 2 The Lost Vault of Tsathzar Rho, 6 Temple of the Dragon Cult, 10 The Sunless Garden, 17 Legacy of the Savage Kings, and 17.5 War of the Witch Queen
- The tournament module 52 Chronicle of the Fiend
- Eight modules for character levels 7-9: 5 Aerie of the Crow God, 8 Mysteries of the Drow, 12 The Blackguard’s Revenge, 19 The Volcano Caves, 25 The Dread Crypt of Srihoz, 38 Escape From the Forest of Lanterns, 40 The Devil in the Mists, and 50 Vault of the Iron Overlord (by D&D 3.x co-designer Monte Cook)
- Eleven modules for levels 10-21: 4 Bloody Jack’s Gold, 12.5 Iron Crypt of the Heretics, 13 Crypt of the Devil Lich, 15 Lost Tomb of the Sphinx Queen, 18 Citadel of the Demon Prince, 21 Assault on Stormbringer Castle, 22 The Stormbringer Juggernaut, 30 Vault of the Dragon Kings, 30.5 Trek From the Vault, 32 The Golden Palace of Zahadran, and 33 Belly of the Great Beast
In April 2016 we presented ten of these modules in our Dungeon Crawlers Bundle. Forty-eight titles in this offer were new to the Bundle of Holding. The total retail value of the new additions was $452.50.
Ten percent of each payment (after gateway fees) went to the charity selected by publisher Joseph Goodman, the San Francisco-Marin Food Bank. For more than 30 years the SF-Marin Food Bank has worked to end hunger in the San Francisco Bay Area, where one in four neighbors is at risk of hunger.
3 comments
I only know D&D 5E. Which rulebook do I need to play these? Simplest Variant preferred, please. Thx!
Your cheapest option is the D&D 3.5 System Reference Document, which is widely available online. Here’s a hyperlinked version:
https://www.d20srd.org/index.htm
The other alternative is Pathfinder 1e, which is a bit more complicated but has the advantage of actually having all the rules available legally online.
https://aonprd.com/
Alternatively, you can just convert the adventures to fifth edition. In my experience, this is generally pretty easy once you practice it a bit. Just have some basic combat stats lined up for each level (I use the ones here: https://theangrygm.com/f-cr-theres-a-better-way-part-2/ ) and optionally adapt one or two iconic abilities from the monster’s description.
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