
In the 13th Age of the world, adventurers seek their fortunes in the Dragon Empire while powerful individuals known as Icons — conquerors, sorcerers, demigods, dragons — pursue goals that may preserve the Empire from chaos, or send it over the edge. The Dragon Empire setting is intentionally left half-created, so each campaign can pioneer new stories. The network of Icon relationships, both among themselves and with the player characters, differs for each group.

This bargain-priced collection included rules, monsters, treasures, adventures, and even music — everything you need to run your own 13th Age campaign in the Dragon Empire or the setting of your choice. Our Starter Collection included three titles (retail value $62) as DRM-free .PDF ebooks and .MP3 music tracks, including the complete 325-page 13th Age rulebook (retail price $25), the 13 True Ways rules expansion (retail $21) and the huge 13th Age Soundtrack (retail $16) with atmospheric music for play sessions.

- Eyes of the Stone Thief (retail $25): Gareth Ryder-Hanrahan’s massive 364-page campaign in pursuit of, and inside, a colossal living megadungeon.
- 13th Age Bestiary (retail $21): A horde of new creatures that work as both monsters and rivals, with hundreds of variant versions plus adventure hooks, advice on building battles, and items you’ll find in their lairs.
- The Book of Loot (retail $9): A 72-page collection of hundreds of new treasures.
- Shadows of Eldolan (retail $9): An ideal introductory adventure set in a small town with duelling wizards’ schools.
- Candles, Clay, & Dancing Shoes (retail $3): Your PC has gold to burn? Spend it on these six bizarre one-use magic items that make everyone’s life more interesting. This was originally published as an installment of 13th Age Monthly; see our new addition above, a code good for 20% off a one-year 13AM subscription.
- Diamonds and Shadows (retail $14): Available exclusively in this offer and nowhere else, this is a 171-page adventure collecting, updating, and expanding seven modules from the popular first season of the 13th Age Organized Play program.

Actual Conversation With Pelgrane Press Staff Designer Gareth Ryder-Hanrahan
Bundle of Holding operator Allen Varney: Hey Gar, for this 13th Age Bundle launching Monday, what would be an appropriate “fellowship” name? As in, “Our fellowship of [NAME] brings you…”Gareth Ryder-Hanrahan: Hmm. Something Iconic is probably the best way to go. Iconic Champions, Iconic Emissaries, Iconic Adventurers.
AV: Okay, thanks.
GRH: Iconic Icosahedrons. No, maybe not.
AV: I was about to ask “Are you drunk?” but I remembered you’re in Ireland and it’s evening.
GRH: I’ve got a head cold. Crashed out on the couch for half the day half-watching the new Ninja Turtles TV series.
AV: I should be glad you didn’t suggest “Pizza Dudes.”
GRH: “Iconic Pizza Dudes.”