Hyperborea – through Mon 12 April
Monday 22 March 2021

Through
Monday, April 12 we present the
Hyperborea Bundle featuring the
Astonishing Swordsmen & Sorcerers of Hyperborea sword-and-sorcery FRPG from
North Wind Adventures. The vividly dangerous, edge-of-the-world Hyperborea campaign setting takes inspiration from the weird fiction of Robert E. Howard, Clark Ashton Smith, Michael Moorcock, and many others. Capturing the spirit of the original
D&D and
AD&D rules sets,
AS&SH is compatible with old-school
retro-clones such as
OSRIC and
Swords & Wizardry.
Hyperborea designer
Jeffrey Talanian started his game design career working with no less than Gary Gygax, on the
Castle Zagyg line Gygax published through Troll Lord Games under his “Trigee Enterprises” imprint (2005-2008). In 2008 Jeff started North Wind Adventures to publish his own modules such as
Charnel Crypt of the Sightless Serpent. He published
AS&SH First Edition in 2012. The
October 2016 AS&SH 2E Kickstarter (897 backers, US$68K) was one of a procession of successful North Wind campaigns in
May 2015,
March 2018,
October 2018, and
July 2019.

In the vast geography of
D&D retro-clones
Hyperborea is, fittingly, an outlier. Though built in the traditional way (3d6 rolls for the usual six attributes, Fighter-Magician-Cleric-Thief), all player characters are human (no dwarves or elves), from an array of offbeat subclasses, flavorful cultures, and religions drawn from ancient, primeval, and Mythos sources. There’s a lot of the Mythos in
Hyperborea. The game’s Hyperborea setting derives from
Smith’s Hyperborean cycle more than from
Greek legend or modern estoteric thought. (As for December’s
Gotye Wokeuplikethis Hyperborea meme, not so much.)
AS&SH focuses on a pulpish sword-and-sorcery experience, where mighty-thewed heroes and heroines match steel against sorcery, sorcery against steel as they plunder treasure and magic in a decaying world.
Timothy S. Brannan,
reviewing AS&SH 2E on RPG.net, called it “hands down one of my most favorite retro-clone/OSR/Old-School games.” For him the game is “the perfect balance between B/X
D&D and
AD&D 1E. This one leans more towards the
AD&D side of the spectrum, but the power level, the grit, the overall vibe is far more B/X.
Then you add in material from Lovecraft, Howard,and Clark Ashton Smith? Well, that is the perfect icing on the cake, really. […] I have run Zothique games and Pellucidar-style ones as well, where all of Hyperborea was either one continent in the far future or underground, inside the hollow Earth.”

This all-new offer brings you the massive
AS&SH Second Edition rulebook (2017) along with many exotic adventure modules that take your heroic cataphracts, pyromancers, runegravers, purloiners, legerdemainists, and sublunary Gnoph-Yikks from 1st level all the way to 7th and beyond. Pay just
US$9.95 to get all
three titles in our
Core Collection (retail value
$34) as DRM-free .PDF ebooks, including the 622-page
AS&SH Compleat Second Edition core rulebook (2017), the
Rogues Gallery II collection of pregenerated player characters, and the
Referee’s Screen ,

And if you pay more than the threshold (average) price, which is set at $24.95 to start, you’ll
level up and
also get our entire
Adventure Collection with
seven ready-to-play modules worth an additional
$70, including
Rats in the Walls and Other Perils,
The Anthropophagi of Xambaala,
Ghost Ship of the Desert Dunes,
The Beasts of Kraggoth Manor,
Forgotten Fane of the Coiled Goddess,
Lost Treasure of Atlantis, and
The Sea-Wolf’s Daughter. Together these scenarios take your characters from 1st level to 7th level and beyond.
Ten percent of your payment (after gateway fees) goes to the charity designated by Jeffrey Talanian of North Wind Adventures,
St. Jude Children’s Research Hospital. St. Jude Hospital advances cures and means of prevention for pediatric catastrophic diseases.

This
Hyperborea Bundle vanishes off the world’s edge into the Black Gulf
Monday, April 12.
http://bundleofholding.com/presents/Hyperborea
No Comments so far
Jump into a conversation