In March 2023 we presented two all-new offers of supplements for the Fourth Edition of GURPS, the Generic Universal RolePlaying System from Steve Jackson Games. The GURPS 4E Combat Action Bundle had Martial Arts, Gun Fu, Tactical Shooting, the Action line, and more. And GURPS 4E Supers added the current versions of Supers, Powers, and lots of superheroic expansions.

(Note: All the titles in both these offers were for GURPS Fourth Edition. The GURPS 4E rulebooks weren’t included in these offers. Hope you’re one of the 1,700+ purchasers who got our GURPS 4E Essentials during its original June 2022 run or the October 2022 revival.)

GURPS 4E COMBAT ACTION

Full of fighting vigor, this Combat Action bundle enhanced GURPS Fourth Edition campaign with flying fists, bullet-hell gunfire, and cinematic action. There were six Fourth Edition supplements in this offer’s Starter Collection (retail value $82) as DRM-free .PDF ebooks, including the 4E version of GURPS Martial Arts, Tactical Shooting, Gun Fu, High-Tech: Adventure Guns, and Pulp Guns Volume 1 Volume 2.

Those who paid more than this offer’s threshold (average) price also got this offer’s entire Bonus Collection with ten more supplements worth an additional $98, including five Action titles that bring headlong cinematic excitement to GURPS – Action 1: Heroes, 2: Exploits, 3: Furious Fists, 4: Specialists, and 5: Dictionary of Danger; four Martial Arts rules expansions – Fairbairn Close Combat Systems, Gladiators, Technical Grappling, and Yrth Fighting Styles; and Transhuman Space: Martial Arts 2100.

GURPS 4E SUPERS

Take to the skies for four-color comic-book action with GURPS Supers – or, you know, this being the Generic Universal RolePlaying System, these superhuman supplements also power up your amazing wizards, wuxia fighters, shamans who command spirits, and even gods.

This offer included the complete Fourth Edition supplements GURPS Supers and GURPS Powers, along with thirteen more Powers supplements including four complete Powers expansions – Divine Favor, Enhanced Senses, Totems and Nature Spirits, and The Weird – and all nine installments in the Power-Ups series: GURPS Power-Ups 1: Imbuements, 2: Perks, 3: Talents, 4: Enhancements, 5: Impulse Buys, 6: Quirks, 7: Wildcard Skills, 8: Limitations, and 9: Alternate Attributes.

Ten percent of each payment (after gateway fees) went to these two GURPS 4E offers’ pandemic-related charity, Direct Relief. Direct Relief sends protective gear and critical care medications to health workers, with emergency deliveries to medical facilities across the US and to regional response agencies across the world.

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